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The Sandbox - Concept Art

From 2023 to 2025, I worked as a concept artist at The Sandbox. It was the opportunity to create concepts for differents IPs and internal projects. It has been a challenge because I had to adapt to the artistic direction of the game: a mix between low poly and voxel art, and to technical limitations. I learned to work faster, to use new softwares like MagicaVoxel and to collaborate with Level Designers, Level Artists and Voxel Artists.
I've grown a lot as an artist and I feel grateful for this amazing experience. My thanks to Jean-Michel Clarens, lead concept artist for trusting me on this project, to my co-concept artist Martin Jeantet for his daily advices and also to all my coworkers of Lyon office.

https://www.artstation.com/secteur13
https://www.artstation.com/martin_jeantet

King Kong - Theater

King Kong - Theater

King Kong - Hotel lobby

King Kong - Hotel lobby

King Kong - Hotel sketches

King Kong - Hotel sketches

King Kong - Map design (on MagicaVoxel)

King Kong - Map design (on MagicaVoxel)

Snoop Dog - Temple

Snoop Dog - Temple

Snoop Dog - Temple sketches

Snoop Dog - Temple sketches

Ubisoft - Captain Laserhaw - King of Heart Secret Place

Ubisoft - Captain Laserhaw - King of Heart Secret Place

NOTORIOUS B.I.G. - Brooklyn streets

NOTORIOUS B.I.G. - Brooklyn streets

Art Test - Care Bears

Art Test - Care Bears

Chupa Chups - Map design 1

Chupa Chups - Map design 1

Chupa Chups - Map design 2 (on MagicaVoxel)

Chupa Chups - Map design 2 (on MagicaVoxel)

Chupa Chups - Rooftop

Chupa Chups - Rooftop

Alien Planet - Map design (on MagicaVoxel)

Alien Planet - Map design (on MagicaVoxel)

Cyberpunk city - Map design (on MagicaVoxel)

Cyberpunk city - Map design (on MagicaVoxel)

The Little Prince - Props and environment

The Little Prince - Props and environment

Jurassic World - Props

Jurassic World - Props